Guide · September 14, 2026

Magic card conditions explained: NM, LP, MP, HP, and what they mean for value

When someone lists a Magic card for sale, condition is often the first thing a buyer looks at after price — and the two are directly connected. A single condition grade can shift a card's value by 30–50% or more. Here's what each grade means, how to assess your own cards, and why it matters beyond resale.

Why condition matters beyond buying and selling

Condition isn't just a resale concern. If you're tracking your collection's total value, every card's price is ideally based on its actual condition, not the Near Mint market rate. For insurance purposes, the replacement cost of a Heavily Played card is very different from a Near Mint copy. And if you're cataloging an inherited collection or a box you've had in storage for years, condition assessment is the first step to understanding what you really have.

The other reason condition matters: it's subjective enough that two people can grade the same card differently. Knowing the conventions makes you a more informed buyer, seller, and trader.

The standard condition scale

The Magic community broadly uses five grades. TCGPlayer and most marketplaces run on these same labels — though exact definitions can vary slightly between platforms.

Near Mint (NM) — also called Mint or NM/M

The gold standard. A Near Mint card looks essentially unplayed: no visible wear on edges or corners, no scratches on the surface, no creases or marks. A minor manufacturing imperfection (a tiny nick that came from the pack) is usually still graded NM. Cards kept in sleeves from the moment they came out of a booster are typically NM. This is the baseline price you see on Scryfall and TCGPlayer — all "market price" figures assume NM condition.

Lightly Played (LP) — also called Slightly Played or SP

Minimal signs of play: a few edge nicks or slight corner rounding, very light surface scuffing, but no creases or major marks. You'd notice LP on close inspection but the card still looks clean at a glance. LP cards are the most common grade in a well-maintained collection and typically sell for 80–90% of NM market price. Most tournament-legal play standards require LP or better.

Moderately Played (MP) — also called Good or GD

Moderate wear that's clearly visible: noticeable edge and corner wear, light creasing, scuffs across the face or back. The card is structurally intact — not bent, not water-damaged — but it has clearly seen a lot of games without sleeve protection. MP cards typically trade for 60–75% of NM price. For high-value cards, this gap can represent significant money.

Heavily Played (HP) — also called Poor or PL

Heavy wear: significant creasing, major edge/corner damage, noticeable marks or scuffs. The card may have a soft bend (not a full crease) or heavy whitening on edges. Still legible and tournament-legal with sleeves in some playgroups, but many events and stores won't accept HP cards for competitive play. Expect 30–50% of NM price, and reselling HP cards outside buylists can be slow.

Damaged (DMG) — also called Poor

Severe physical damage: hard creases, tears, water damage, writing on the card, holes, or missing pieces. Damaged cards are typically not tournament-legal even in sleeves. They have collector value only if they're exceptionally rare printings. For most cards, Damaged is collection dead weight unless you're playing casual kitchen-table Magic and don't care.

How to assess condition accurately

A few habits that give you consistent results:

How condition affects what your collection is actually worth

To see what I mean, take a $50 Near Mint card. Depending on condition, you might realistically expect:

That's a 5× spread between Near Mint and Damaged on the same card. For a bulk collection, the average condition across hundreds of cards meaningfully changes what the collection is worth. This is why tracking collection value without accounting for condition can give you an inflated picture.

Recording condition in your digital collection

A spreadsheet can hold a condition field, but it doesn't update prices when the market moves, and it doesn't let you filter your collection by condition to find your best cards quickly. A collection app that pulls live Scryfall prices and lets you log condition per card gives you a realistic picture of what you actually have.

When you prepare to sell, having condition already logged for every card lets you pull a sorted list of your best copies instantly — no re-assessing the whole box before listing.

Track condition with Archivist

Scan cards with your iPhone, iPad, or Mac camera — Archivist logs the printing, condition, and current Scryfall price for each card. Your collection's real-time value stays accurate as prices move. Free to scan and organize; Archivist Plus ($4.99/mo or $39.99/yr) adds cloud sync and price alerts. Lifetime access is $99.99.

Get Archivist on the App Store

When professional grading makes sense

Self-grading on the NM–DMG scale is for everyday collecting and resale. Professional grading — PSA, BGS (Beckett), CGC — uses a numeric scale (1–10) and a tamper-evident case. The cost (typically $20–$100+ per card depending on service level) only makes sense for high-value cards where a gem-mint grade certificate meaningfully increases the sale price. A $30 card doesn't justify a $25 grading fee. See the full breakdown in how to get Magic cards professionally graded.

For the rest of your collection, consistent self-grading against the NM–DMG scale is what matters — especially if you record it in a collection app that can surface the difference when you're ready to sell or trade.